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crazy bots series 1 (the remake)

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  • crazy bots series 1 (the remake)

    hiya guys this is my 2nd attempt at series 1 (huge thanks to manjib for advice) if some one could kindly please lock the old for me cos i dont know how to

    the rules
    1: weight limit
    wheels: 100kg
    tracks:105kg
    shifter:115kg
    true walkers:160 kg

    2: before getting on to what bots ive chosen there will be 96 bots 48 of mine and 48 of yours ( thanks again manjib)

    3: the arena
    cpz's are now the ppz's
    walls lowered by 5cm

    4: battle rules
    6 robots each heat, with 3 bots per 1st round 2 bots go through
    semi- finals have loser melees

    5: side tournament
    there will be a feather weight tournament as well, which will be during the final heat and the 1st and 2nd semi-finals which will consist of 18 bots which will be drawn into an anialator (lol cant spell ) in each the 2 bots from each heat that are the victors go on to the final battle to be crowned feather weight champion

    6: bot entries every one who enters can choose 3 vapour bots and 1 real bot (or 4 vapours i you like)

    now that the rules are establised (yet again thanks manjib) i will now commence with the bots ive chosen (ive changed my 48 since last time once again thanks manjib where would i be without you ) my 1st 24 will be uk bots but the 2nd 24 will be battlebots

    the uk bots (no seeding till next wars if that ever happens)

    1:razer
    2:ripper evo
    3:chaos 2
    4:behemoth
    5:thor
    6:mortis
    7:hypno-disc
    8ussycat
    9:storm 2
    10:firestorm
    11anic attack
    12:mute
    13: pressure (the one that auditioned for series 7 with blue and yellow sploges of paint and a larger hammmer)
    14: typhoon 2
    15:iron awe 6
    16:envy
    17:dantomkia
    18:cedric slammer
    19:terrorhurtz
    20:wheely big cheese
    21:hydra
    22:king buxton powerworks (aka king b)
    23:ig 88
    24:merlin

    us bots

    25:biohazard
    26:nightmare
    27: overkill
    28:vlad the impaler
    29:mechavore
    30:mechadon
    31:mauler 51-50
    32:megabyte
    33unjar
    34:matador
    35:voltronic
    36:frostbite
    37: m.o.e (marvel of engineering
    38:frenzy
    39:dreadbot
    40:tazbot
    41:jabberwock
    42panzer wrath
    43:complete control
    44:s.o.b (that darn dustpan)
    45:hazard
    46:t-minus
    47:subject to change without reason (to us itll be called stcwr or subject)
    48:ziggo

    one last thing in each heat there will be 2 uk bots 2 battlebots and 2 vapours

    hope i got it right this time

  • #2
    Re: crazy bots series 1 (the remake)

    3 vapours, huh...

    Starfire the 4th

    Shape: Box with curvy upper edges
    Colour: Magenta, orange, blue, bit of green, yada yada...
    Weight: 99kg
    Drive: S28-150 MagMotors run @ 36v
    Power: SLAs
    Motivation: 2 inner
    Speed: 10mph
    Armour: 10mm Lexan with an aluminium boron carbide chassis
    Ground Clearance: 5mm
    Turning Circle: That of a pizza machine.
    Dimensions in CM (LxWxH): 105 x 95 x 35
    Weaponry: A 20kg vertical spinning disc (powered by a LEM200 motor) that is on an arm that can lift the disc 180 degrees, from below to up top, linear actuated.
    Gimmicks: A lightweight pneumatics system powers 8 rams that punch out from underneath Starfire to send her into the air and on top of another robot.
    Srimech: Arm
    Strengths: Destructive, versatile, has the power of gloorg on her side!
    Weaknesses: Mustard

    Raven the 4th

    Shape: Mauler 5150
    Colour: Dark blues, dark purples, blacks
    Weight: 99kg
    Drive: 2 Sinclair C5s run @ 24v, very reliable motors
    Power: Motorbike batteries. But small ones so they can fit
    Motivation: 4 omniwheels, so she can move wherever she wants to in a hurry
    Speed: 11mph
    Armour: 20mm tiriliumcarbonate alloy shell, with 6mm plasma nitrite on the top and bottom
    Ground Clearance: 10mm
    Turning Circle: you spin me right round baby right round like a record baby right round round round
    Dimensions in CM (DxH): 100 x 20
    Weaponry: 50kg spinning ring; has 20 hardox teeth to rip and tear. Powered by two petrol chainsaw engines, it can give out approx. 800kJ per hit! Is shockproofed with 10cm of PU foam to absorb blows.
    Srimech: Invertible
    Strengths: One-hit KO potential, empathy
    Weaknesses: Being Satan's portal

    Terra the 2nd

    Shape: Biohazard(ous Waste of Time, which is a real bot)
    Colour: Yellowjacket
    Weight: 105kg
    Drive: 4 LEM130s @ 36v
    Power: 6 NiCad Battlepacks
    Motivation: Eurypterus-style tracks
    Speed: 15mph
    Armour: 25mm plywood bolted on with hardened rubber bolts. Never underestimate the power of wood.
    Ground Clearance: Check Biohazards's.
    Turning Circle: :elcriC gninruT
    Dimensions in CM: Check Biohazard's.
    Weaponry: A very large lifting arm working similar to Biohazard's, powered by an M-Mac actuator. It can lift approx. 10000oz.
    Srimech: Arm(ed and dangerous).
    Strengths: Based off a winning design, good weapon, metabolism
    Weaknesses: Mediocre control

    Anarchy (realie)

    Comment


    • #3
      Re: crazy bots series 1 (the remake)

      96 bots... 48 of my choice and 48 of yours, you can have 3 vapours and 1 real or 4 vapours

      Comment


      • #4
        Re: crazy bots series 1 (the remake)

        CrOoKeD evo

        O.I.D

        pick-axe-of-doom

        anddddddddd.........GRAVITY!

        Comment


        • #5
          Re: crazy bots series 1 (the remake)

          I might as well enter, and since I cold be considered desperate...

          Cyrilium 5
          Minesweep3r
          Nega2vity
          Bandwagon 2

          Stats are here.

          Comment


          • #6
            Re: crazy bots series 1 (the remake)

            nice entrants guyz keep em coming, remember there are still 18 spaces in the feather weight championships

            Comment


            • #7
              Re: crazy bots series 1 (the remake)

              for the featherweights il have flow and beauty 2

              Comment


              • #8
                Re: crazy bots series 1 (the remake)

                FWs?

                Heretic and Micro Gore please.

                You know where to find the stats for Heretic. Micro Gore's are not too far from it.

                Comment


                • #9
                  Re: crazy bots series 1 (the remake)

                  keep em coming lads we still need more guys but i can wait

                  Comment


                  • #10
                    Re: crazy bots series 1 (the remake)

                    I'll have Starfighter and Beauty IV ...

                    Comment


                    • #11
                      Re: crazy bots series 1 (the remake)

                      can you give me some specs on starfighter cos i dont know anything about it corsair

                      Comment


                      • #12
                        Re: crazy bots series 1 (the remake)

                        Stats are here: http://teamcorsairbots.proboards.com...play&thread=29

                        Comment


                        • #13
                          Re: crazy bots series 1 (the remake)

                          keep the entrants coming

                          only 37 spots remain in the main tournament
                          and 12 in the feather weights

                          also after the series there will be extra events such as the anahalator (damn it cant spell) and a tag team terror tournie
                          (in which people who have entered will be drawn up with a random partner that could be your mate :P )

                          i have a feeling that this series is gonna be great

                          Comment


                          • #14
                            Re: crazy bots series 1 (the remake)

                            1
                            Robot Name: The R.O.C (Revenge of Collateral)
                            Shape: Box with wedges on all sides, the front wedge has a Firestorm-style blade for zero ground clearance
                            Weight: 100kg
                            Length: 90cm
                            Width: 95cm
                            Height: 15cm
                            Motivation: 4 x internal vulcanised wheels, mounted like those of Tazbot for extra manouevrability
                            Drive: 2 x PERM 080s @ 24v
                            Batteries: 2 x NiCad battlepacks
                            Armour: 6-8mm grade 2 titanium for the most part, with 4mm hardox in key areas and 10mm HDPE on the base, with 4mm grade 2 titanium additional protection in key areas
                            Weaponry: This robot has an interesting weapon synergy onvolving;
                            1) A rear hinged lifting arm, hinged at the centre of the robot's length and width. It is powered by an S28-400 at 24v for quick lifting, and it can raise to 2 levels- 75 degrees when lifting and 270 degrees when it needs to self-right/reset the flipper. The arm raises in about half a second
                            2) An upside down U-shaped front hinged flipper. The lifting arm is hinged in between the hinges of this weapon. It is powered by a 2 x 1.1kg co2 bottles and 2 x 85mm non-attached rams at 750psi, meaning it gets about 10 flips. Normally the rams wouldn't work when non-attached because of the way it is hinged, but the lifter will already be raised when the flipper is raised and so can quickly move back the rest of the way to reset the flipper
                            The way the weapon synergy works is this- the lifter lifts the opponent to 75 degrees, then uses the flipper to throw them about 7 feet up and across because of the placing of flipper and lifter. Then the lifter resets the flipper.
                            Speed: 15mph
                            Turning Circle: 0
                            Ground Clearance: 0 at the front, 7mm at sides and rear
                            Srimech: The flipper can right the robot, but the lifter will be used to conserve gas.

                            2
                            Robot Name: The Subjugator
                            Shape: Box with skirts all the way around
                            Weight: 150kg/200kg (see armour)
                            Length: 90cm
                            Width: 90cm
                            Height: 35cm
                            Motivation/Drive: 4 x hardox legs with vulkalon rubber feet, they are each actuated by two 10 bar 32mm pneumatic rams from a 5kg tank, they are not visible as they are internal
                            Armour: 4mm hardox (8mm with 200kg rule)
                            Weaponry: An 80cm long hardox arm on a 360 degree turret spun by a Bosch 750 watt motor at 36v. On the end of the arm is a large vertical claw, it has two prongs on the top and one on the bottom that goes between the top two when the claw closes (like Mr. Psycho). The prongs are all tungsten tipped and the claw is drilled with several speed holes, the claw is actuated by hydraulics at 3000psi from a vivoil pump powered by a LEM-130 lynch motor at 36v, they can be cranked up to 5000psi if the tournament allows it and can crunch through 4mm hardox when at 3000psi, look out if it€™s at 5000! The arm can move over 180 degrees via a LEM-130 at 36v to flip opponents and slam them onto the ground
                            Speed: 12mph, pretty fast for a walker
                            Turning Circle: In the centre of the robot€™s base armour there is a 20cm x 20cm circular section that extends to below the robot via another 10 bar ram, but this one is 400mm and takes the gas from its own 1.1kg bottle, once on the ground the circular piece of armour rotates in the direction which I want the robot to go via a Briggs & Stratton E-Tek at 48v.
                            Ground Clearance: 20mm all round, protected by 7mm titanium torsion sprung skirts, held together at the corners by 5mm hardox hinges
                            Srimech: The arm can right it in any direction
                            Colour: Black, with red and gold claw and the name written in white
                            Strengths: Heavy, unpushable, good weapon
                            Weaknesses: Comparatively slow turning
                            Notes: This is what happened the day I thought €œWalkers used linear actuators... What about fast pneumatic rams?€ With a lot of help from Leo Van Miert The Subjugator finally came into being, originally using a Whyachi-style tri-bar before that was replaced by the vertical claw when Leo brought to my attention how unstable it would be with the spinner weapon.

                            3
                            Robot Name: Helix
                            Shape: Tornado (including the angled rear) with angled sides, skirts and a front wedge
                            Weight: 100kg
                            Length: 80cm
                            Width: 80cm
                            Height: 9cm
                            Motivation: 4 x vulcanised wheels
                            Drive: 2 x S28-400s at 24v, 9HP, powered by 2 x NiCad battlepacks
                            Armour: 3.25mm hardox top, sides, front and rear, 5mm titanium skirts and 5mm aluminium base
                            Weaponry:
                            1)The front wedge is made of 3.25mm hardox and has a wedge extender for zero ground clearance at the front
                            2)A front 65cm long hardox axe, the head is shaped like Excalibur€™s from RW3 and it€™s on a rack and pinion system ala Terrorhurtz. It is powered by a 140mm stroke, 80mm bore cylinder at 1000psi from 1 x 2kg nitrogen bottles, the point is tungsten tipped and the underside serrated to really dig into opponents, it is on a rack and pinion system and there is enough gas to provide about 15 hits per fight which should be more than enough considering the power in each hit, there is about 2 tonnes of force in each hit when at full pressure and is enough to destroy aluminium, punch holes in titanium and even dent hardox
                            3)There are two tungsten tipped hardox spikes on either end of the angled rear
                            4)The front wedge lifts up via a linear actuator, this is used to flip opponents and attack their base armour with the axe or to lift and then ram or clamp when using this in unison with the axe. It has two spikes that run flush to the floor to help get under other robots
                            5) Not exactly a weapon, but it has a vacuum device to suck the robot to the floor. This is used to counter-act the effects of the axe and help it fight rammers and flippers. It can be turned on and off throughout the match, but unless I say so assume it will be turned on.
                            Top Speed: 17mph
                            Ground Clearance: Effectively 0 all round due to wedge at front and skirts at sides and rear, but 20mm behind them, they are all joined together with tungsten hinges to make them extremely hard to break
                            Turning Circle: 0
                            Srimech: The axe is long enough to right it over the wedge
                            Colour: Black with some green and red
                            Strengths: Powerful axe and decent pushing power
                            Weaknesses: High GC behind the skirts
                            Notes: Plenty of shock-proofing

                            4
                            Robot Name: Brutalis 2.1
                            Shape: Dantomkia, but with the front spikes hinged
                            Weight: 100kg
                            Length: 65cm
                            Width: 70cm
                            Height: 15cm
                            Motivation: 2 x HDPE internal wheels, 125mm in diameter and sloped like Tazbot for more manouevrability. They are in the front of the robot so the front turns rather than the back
                            Drive: 2 x LEM-130 lynch motors run @ 48v from 6 x 3600mAh NiCad battlepacks
                            Armour: 3.75mm hardox monocoque
                            Weaponry: The main weapon is the front hinged flipper, powered by a 120mm x 100mm bore stroke ram @ 145psi from a 1.5kg co2 bottle, giving 15-20 flips per round due to the low pressure. It is capable of pushing robots OOTA of it gets the chance, but is better at turning robots over and than throwing them. Also there is a strip of Mute-style barbs running up the flipper to get robots stuck on it. And finally on either front spike there is a tungsten spike pointing sideways, so when the robot spins it can act as a thwackbot.
                            Speed: 17mph average
                            Turning Circle: 0
                            Ground Clearance: 0 at front and effectively the same at sides and rear due to 7mm skirts torsion-sprung and made of grade 2 titanium, but behind the skirts is 6mm at the sides and 15mm at the rear.
                            Srimech: The flipper can right the robot quickly, easily and repeatedly if need be
                            Colour: Black bodywork, with red skirts and a gold flipper.
                            Strengths: Very durable, well-armoured, good pushing power
                            Weaknesses: Flipper isn€™t very powerful, no real damaging weaponry
                            Notes: This new version of Brutalis ditches the full pressure flipper and heaps of gas from the old one for thicker armour and slightly more powerful drive. The strategy is to push and bully robots around the arena with the pushing power and the flipper, rolling and tossing them around and into the pit or even out of the arena. If it can€™t manage either of those then it will be aiming for dominance in order to swing a judge€™s decision, and due to the tough armour it won€™t be too down in the damage department despite lacking any real damaging weaponry.

                            Comment


                            • #15
                              Re: crazy bots series 1 (the remake)

                              ok we have 33 spots left for the heavyweights
                              and only 12 for the featherweights

                              Comment

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