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  • How Could I Improve...

    Would it be possible for an electric selfrighter to have similar speed to a pneumatic one?

    And regarding No Objections, I reread the recommendations Master Andy made, and throw a couple more Magmotors and make it 4WD...few hundred more holes in the frame.

    Comment


    • How Could I Improve...

      I have a new vapour in the planning stages, and was thinking of using a Briggs and Stratton 11kW motor running at 60v as a lifter.

      Thoughts?

      Comment


      • How Could I Improve...

        No Objections: Thanks for clearing that up. Personally I would call it an €˜on the spot spinner€™ but whatever, I think we all understand it. For the motivation, staying with the two wheels would work better for spinning on the spot. I only suggested four wheels as I thought it was a ring spinner at first. What you had before was fine. Otherwise it€™s fine by me.

        Wedge Devo: First of all I reckon you could make it a bit smaller in all dimensions. As I mentioned to Chris, stating the composition of your wheels may prevent them being damaged, and stating the tyre gives an indication of traction. I also believe you are using LEM130€™s for drive. LEMCO is just the name of the company that makes them. :wink: Unless you want to beef up the flipper (and possibly add more gas) it still looks fine to me.

        Killotine EVO: I would go for the Hardox all over, I reckon it is easily do-able. State some battery stats, what you put for Wedge Devo is more than fine by me. How much gas is on board and what are the specs for your ram? Again, its all good to me.

        MSSD: Again, give us a few battery details. I am going to presume you would prefer to stay with the saw, but if not, I say go for a drum in its place like I did with Knuckles. Maybe go for an electric self righter rather than pneumatic, which should save weight and space. What powers your saw blade as well?

        Whirligig 4.0: Double the ground clearance. The spinning ring is very powerful and possibly too powerful. Personally I would tone the speed of the shell down a little giving an output closer to 100kJ. Possibly get rid of one of the LEM€™s powering the ring as well. Is the armour stated the thickness of the shell or the thickness of the top and bottom armour?

        CDM: Change the drive to S28-400 Magmotors. Give a few more specs on the crusher, such as ram size and pump. Making the self-righting arms electric would save a tonne of weight.

        Turbo Tails: Again, just a few battery details. The only problem I see is that a few bots may creep under the bar, but I believe the intention is to drive them up the wedge and into it, so that€™s fine. I€™m not sure about the effectiveness of the self-righting arm, it might be worth just investing in some sprung skirts instead. Otherwise, follow what Leo said.

        Joey: Arguably, electric flippers/lifters are faster operating than pneumatic ones, so the answer is yes. See above regarding the motors, just stay with the two and no need for holes.

        Dan: Do you mean an Etek? :wink: Thoughts? Fine, although technically I don€™t think 60v is permitted in some tournaments.

        Comment


        • How Could I Improve...

          Righty, thanks for the input. I shall go back to the two wheels, do a bad drawing and enter it in something now

          Comment


          • How Could I Improve...

            And now lets see where Team Dinowarrior stands.

            ORKA MK4

            Weight: 100 kilos
            Body Shape: Behemoth
            Speed: Some 15mph
            TC: 0
            GC: 8mm, 0mm at front.
            Wheels; 6 inner
            Armour; 7mm titanium
            Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
            Colour; Black with white patches
            Weapons; A Behemoth like bucket scoop, made from titanium 5mm thick, and quite capable of lifting 300 kilos. It has a claw like device, also pneumatic, to grab an oppodent, like the claw on Mantis. The scoop is pnumatically powered by CO2, and has about 45 odd flips.
            Srimech: It has a pneumatic dorsal fin piston that self-rights the robot, ala Vlad The Impaler.
            Inspiration; Ive always liked Orcas. Adding the K made it sound more dangerous.
            Strengths; Weapon
            Weaknessess: Hard to turn


            DIE-CERATOPS RE-INVERTUS

            Weight; 100 kilos
            Body Shape: Wheely Big Cheese
            Speed; 15mph
            TC; 0
            GC; 0mm at front, 10mm at sides and back.
            Wheels; 4 inner, the back two sticking out only slightly,
            Armour; 8mm titanium
            Power; 3x 12v batteries, powered by S28-400 Magmotors, at 24v.
            Colour; Green, with Killer Carrot style wrinkles, mouth and eyes. One of the eyes has a plaster over it, the other is a black eye. A few bandages are painted on this time.
            Weapons: A huge Wheely Big Cheese style pneumatic CO2 flipper, capable of flipping a tonne or so.
            Srimech; As the name suggests, the robot runs inverted. Bars prevent side strandings, and the back is rounded, so stranding THAT way is outta the question. The flipper works upside down.
            Inspiration; Ive always liked Dinosaurs. This is a pun of Triceratops. The Invertus part is pretty obvious.
            Strengths; The ability to work upside down and still be able to use its weapon, now easier to control.
            Weaknessess: Facing more agile vapourbots


            CYCLONE FORCE 2.5

            Weight; 100 kilos
            Body Shape; Storm 2 without the wedge (at first, see set-ups for more detail)
            Speed; 20mph
            TC; 0
            GC; Side is 0mm due to skirts. Otherwise, 10mm. See set-ups for front GC
            Wheels; 6 inner
            Armour; 11mm Titanium.
            Power; LEM130s at 36 volts, ala Storm 2. 3x12v batteries.
            Colour; A blue-ish grey tone all over.
            Weapons; The robot has 3 set-ups...
            SET UP 1...An electric lifter device, similar to Storm 2. In theory, it can lift 190 kilos. The front makes a wedge and results in a 0mm GC. However, the wedge is useless upside down.
            SET-UP 2...A pair of Kan Opener style, hydraulic claws, with about 4 tonnes of pressure at the tip. Front GC for this and Set-up 3 is 1mm.
            SET-UP 3...The most risky approach, A simple bucket scoop, like X-Terminator. The scoop is static, but can get underneath virtually zero ground clearance. Its front is 0mm.
            Srimech; The robot runs inverted, the sides are protected by the skirts and back stranding is impossible.
            Inspiration; The original Cyclone was named because it is the name of a storm and it sounds threatening. The force came later, after it became a pusher.
            Strengths;Raw power
            Weaknessess;Limited control.


            LEPROSY INFECTION

            Weight; 100 kilos
            Body Shape; Tetanus Booster
            Speed; 18mph
            TC; 0
            GC; 6mm
            Wheels; 4 inner, top sticking out. Hinged mini-skirts hang from the side, and these protect the wheels from low lying discs.
            Armour; 7mm titanium
            Power; 3x 12v batteries, powered by S28-400 Magmotors. LEM130 motor for the drum.
            Colour; A disgusting shade of lime green.
            Weapons; A very large, very dangerous vertical drum, capable of reaching speeds of 4000rpm. The teeth on the drum are curved upwards so they can flip as well as damage and very sharp at the tip. There is a reason for this explained below. By the drum are two hindged wedge type devices, which drive oppodents onto the drum.
            Srimech; The robot is invertable. Bars along the side and back prevent stranding. The wheel flaps, both on top and bottom, are set so the robot can still run inverted without getting stranded. Once upside down, the teeth of the drum gouge out robot parts.
            Inspiration; Named after the disease which causes the skin to flake and fingers and toes to drop off...namely because the robot does something similar. The basic idea came from an episode of The Simpsons.
            Strengths; Drum, control is pretty good
            Weaknessess; Wheels may be vulnerable to axes


            MEGA MASHER 2

            Weight: 100 kilos
            Body Shape: Minion with skirts.
            Speed: 12mph
            TC: 0
            GC; 0 at front, 1mm at sides due to skirts, 10mm underneath.
            Wheels; 4 inner.
            Armour: A nice 3.25mm Hardox
            Power: 3x 12v batteries, plus Bosch 750s at 36v.
            Colour: Red and yellow.
            Weapons; The front is a wedge, and the back has a nasty vertical disc, powered by its own LEM130 motor and spinning at 2000 rpm. It can probably flip as well as damage. A side Minion style bar, pneumatic CO2 powered, comes out from the side.
            Srimech: The aforementioned bar rights the robot, even though it can run inverted.
            Inspiration; This is probably the only robot I have where I have had no inspiration. It just came as a good name.
            Strengths: Power, weaponary
            Weaknessess: A little bulky, not as heavy as the body would suggest.


            Y4

            Weight: 99 kilos
            Body Shape: T-Minus
            Speed: 16mph
            TC: 0
            GC: 8mm, but the flipper blade reaches 0.
            Wheels: 2 semi outer (that means theyre protected)
            Armour: 5mm steel on body, 9mm titanium on wheelguards.
            Power: The usual 3x 12v batteries and couple Magmotors (S28-400s) for power.
            Colour: Grey
            Weapons: An extremely powerful pneumatic CO2 flipper (Try 300 kilos+). Can perform about 30 or so flips before it starts weakening.
            Srimech: The flipper acts as srimech. It can also be used as gymnastics. A light flip will knock the robot back over, but pressing hard on the button will send the robot into a 540 degree spin before landing, or a Matador style bound in mid air. All prperly controlled, of course. The robot can also run inverted, so if it gets too close to the arena wall, it should be OK.
            Inspiration: A quote from a cartoon. Taz-mania, I believe.
            Strengths: Powerful flipper, very entertaining.
            Weaknessess: Semi exposed wheels.


            AXE-O-LOTL

            Weight: 100 kilos
            Body Shape: Comengetorix
            Speed: 20mph
            TC: 0
            GC: 6mm
            Wheels: 4 inner
            Armour: 3.25mm Hardox all around.
            Power: Same stuff as Storm 2 and Cyclone Force uses.
            Colour: Has interchangable panels. One set is pure black, the other pure white with pink tinges.
            Weapons: A very nasty pneumatic axe, with the power of Dominator 2. The head is diamond tipped, and the whole weapon is VERY persistant. It can fire about 40 times in one fight.
            Srimech: The axe rights the robot. The robots body is designed so it cant be side stranded.
            Inspiration: My favourite amphibian, the axolotl.
            Strengths: Powerful weaponary
            Weaknessess: Obviously a limited CO2 supply.


            OBLITERATION

            Weight: 100 kilos
            Body Shape: Low, Circular machine, a bit like Gyrobot from Robot Wars Series 7.
            Speed: 10mph
            TC: 0
            GC: 10mm all the way round. It has to be.
            Wheels: 8 inner (4 on top, 4 below)
            Armour: 7mm titanium
            Power: It drives on 3x 12v batteries plus a couple of Magmotors (S28-400s). For the weaponary, its another LEM130 motor.
            Colour: Dark blue with tinges of black and brown.
            Weapons: This robot is a ring spinner. The teeth are increibally sharp. It spins at about 1000 rpm, and does damage similar to Phrizbee.
            Srimech: This robot runs inverted.
            Inspiration: It sounded cool. It also sounds like a ride at an amusment park, if you ask me.
            Strengths: Body! Need I say more?
            Weaknessess: Unknown Quality.


            CRASH BANDI-BOT 3

            WEIGHT: 100 kilos
            Body Shape: A box with a wedge at the front and an inverted wedge at the back. About a metre long, point 3 of a metre wide and point 2 of a metre high.
            Speed: 16mph.
            TC: 0.
            GC: 6mm all over except wedge, which meets at 0.
            Wheels: 4 inner.
            Armour: 8mm Titanium.
            Power: 3x 12v batteries, plus Magmotors (S28-400s).
            Colour: Orange.
            Weapons: The mini wedge sports a nasty rear hindged, pneumatic CO2 flipper. Also, the back wedge, which contains a weapon of its own, a pneumatic spike, ala Spawn Of Scutter.
            Srimech: Crash runs inverted, and the sides stick out to prevent side-stranding. When upside down, the wedge at the back allows Crash to continue attacking, thanks to the spike.
            Inspiration: My old video-game friend, Crash Bandicoot.
            Notes: Says WOAH! whenever you hit his face (painted on his flipper) thanks to a sound-system inside. WOAH!, of course, being Crashs catchphrase.
            Strengths: Very manuverable.
            Weaknesses: Tengu! Crash STILL hasnt forgiven him after the last time they met.


            SPRING-BOK!

            Weight: 100 kilos
            Body Shape: Firestorm.
            Speed: 12mph
            TC: 0.
            GC: 0 at front, 7mm at sides.
            Wheels: 2 inner.
            Armour: 8mm titanium, covered in 2mm orange fur.
            Power: 3x 12v batteries, powered by a couple of Magmotors (S28-400s).
            Colour: Orange, thanks to the fur.
            Weapons: A launch pad. Heres how it works...basically, the robots drive up the wedge, then the front panel, which is attached to four large car springs, fires outwards via hydraulics. A miniture piston device is attached to the panel to prevent it getting fired off, and also re-sets it. Should that fail, it does have a back-up plan (see notes).
            Srimech: Two arms that extend around the side of the body, a bit like that of Philliper, only bottom hinged rather than top hinged, act as the Srimech.
            Inspiration: Its named after an antelope.
            Notes: This is the re-make of the former comedy yet highly sucessful robot Fluffitor, who won a previous Children In Need special. Has an in-built police siren which it activates if the going gets tough. The idea is that the oppodent will think hes about to be arrested then run off.
            Strengths: Experience, unique weapon.
            Weaknesses: Untested, Flammable, back-up plan probably wont work.

            I think thatll suffice for now. Youll have to bear with me, Im still new to this high definition, high description stuff. Ill contact you guys again if I need more help.

            Comment


            • How Could I Improve...

              Looking alright for the most part If theyre about the same size as the robots you say theyre like, you could just use their dimensions, but I dont think the lack of them really impedes our understanding of things very much.

              Comment


              • How Could I Improve...

                Can anyone give me your views on my latest design?

                BAR-RED

                € WEIGHT: 100kg

                € ARMOUR: 5mm Titanium around the sides, and on the top is

                € SHAPE: A low cylinder shape.

                € MOTORS: 2 x S28-400 MagMotors at 36V = 12HP

                € LOCOMOTION: 4 Vulkanised Wheels.

                € DIMENSIONS: (L) 70CM (H) 10CM (W) 70CM

                € COLOUR: Black for the body, and the bar is red.

                € WEAPONRY: The weapon is a bar weighing 20kg, made out of 10mm Titanium, with 2 x 1kg Hardox blocks. The bar is 90cm long and powered by 2 x S28-400 MagMotors at 36V - allowing a spinning speed of 3000rpm. Incase I€™m flipped over, I have an actuator on the bar, electrically powered by a 750 24V Bosch motor.

                € SPEED: 13mph

                € GROUND CLEARANCE: The ground clearance all around is 5mm.

                € STRENGTH: Very dangerous weaponry.

                € WEAKNESS: Unknown.

                Comment


                • How Could I Improve...

                  On the top is...2mm carboard? A small stuffed crocodile?

                  Otherwise looks pretty good - Im not sure if you could fit the motor for the self righter in there, but looking good.

                  Comment


                  • How Could I Improve...

                    With thanks to AJ, Leo and Joey (Hooray, got it right! ), Ive done a bit of tinkering with my stats and produced this:

                    WEDGE DEVOLUTION
                    SHAPE- low wedge with sloped rear
                    COLOUR- sleek and shiny silver
                    WEIGHT- about 100kg
                    DIMENSIONS- 90cm X 75cm X 30cm
                    SPEED- 16mph
                    TURNING CIRCLE- 0
                    GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
                    ARMOUR- 4mm Hardox
                    WHEELS- inside robot, 4-wheel drive
                    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                    WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
                    SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
                    NOTES- flashing red light on top of robot, flies Scotland flag
                    STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
                    WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)



                    KILLOTINE: EVO
                    SHAPE- compact box-wedge ala Storm 2, rounded back
                    COLOUR- red
                    WEIGHT- about 100kg
                    DIMENSIONS- 100cm X 70cm X 35cm
                    SPEED- 16mph
                    TURNING CIRCLE- 0m
                    GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
                    ARMOUR- 3.25mm Hardox
                    WHEELS- inside robot, 4WD
                    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                    WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
                    SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
                    NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
                    STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
                    WEAKNESSES- so-so turning, limited gas supply



                    METAL SONIC SPIN DASH
                    SHAPE- low skirted box, with fixed front wedge & sloped sides
                    COLOUR- blue bodywork, with red-and-white striped skirting
                    WEIGHT- about 100kg
                    DIMENSIONS- 102cm X 75cm X 20cm
                    SPEED- 16mph
                    TURNING CIRCLE- 0m
                    GROUND CLEARANCE- virtually 0mm at front with spatula, 0mm elsewhere with skirts, 12mm elsewhere without skirts
                    ARMOUR- 3.75mm Hardox
                    WHEELS- inside robot, 6WD
                    POWER- 2 x LEM-130s; 11 x A123 packs. Runs at 36v and produces approximately 18hp.
                    WEAPONS- The main weapon here is really the excellent traction, but like all its other incarnations, Spin Dash still maintains its Pussycat-style vertical circular saw. The saw is powered by an S28-150 MagMotor and runs at 3000rpm. This time, however, the four-clawed spinner sticks halfway out of the front wedge, so that when the wedge/spatula combo bashes underneath an opponent, both the wheels and the underbelly are at the mercy of the saw.
                    Also features several Mute-style barbs on top to hook onto other robots and let me drag them around the ring
                    SRIMECH- a rear-hinged arm on top. Powered by an S28-400 MagMotor geared 250:1 for quick and easy self-righting.
                    NOTES- flies the Scotland flag, thanks to AJ, has F*** Shadow! written on the underbelly in red
                    STRENGTHS- excellent traction, fast, manoueverable, tough armour, well-skirted, great at getting under everyone else
                    WEAKNESSES- so-so turning ability



                    WHIRLIGIG 4.5 (sort of formerly Whirligig 4.0)
                    SHAPE- flat disc
                    COLOUR- gold with Mauler-style scary face on top. The face shows the direction of the robot.
                    WEIGHT- about 100kg (see bottom)
                    DIMENSIONS- 101.6cm diameter X 12.7cm
                    SPEED- 15mph
                    TURNING CIRCLE- 0
                    GROUND CLEARANCE- 8mm
                    ARMOUR- 1.905 cm thick Grade 5 titanium
                    FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon
                    POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power
                    WEAPONS- The main weapon on Whirligig is the spinning outer ring, fitted with 9 x Pussycat-style claws. The spinner is powered by an LEM-130 running at 36v. It can reach speeds of 1000rpm and produce up to 100kJ...more than enough to kill another bot at full speed.
                    As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work
                    SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side
                    NOTES- flies Scotland flag, thanks to AJ, my first properly calculated machine
                    STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, cant be flung away on impact as easily as Typhoon
                    WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes

                    WEIGHT CHECK:
                    armour = 33.72kg (inc blades)
                    chassis, mounts, bracing etc = about 30kg
                    drive and weapon motors = 12kg overall
                    NiCads = about 15kg
                    feet = about 10kg overall

                    TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule.

                    http://img137.imageshack.us/img137/1297/whirligig45xt7.pnghttp://img137.imageshack.us/img137/1...ligig45xt7.png



                    E CLAWDIUS UNUM (formerly Clawdius Decimus Murderous)
                    SHAPE- skirted wedge with small box section and rounded back
                    COLOUR- deep green with red shield emblazoned on the wedge, depicting a gold lion with a crown
                    WEIGHT- about 100kg
                    DIMENSIONS- 95cm X 70cm X 40cm
                    SPEED- 14mph
                    TURNING CIRCLE- 0m
                    GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without
                    ARMOUR- 4mm Hardox
                    WHEELS- inside robot, 4-wheel drive
                    POWER- 2 X S28-400 MagMotors; 8 x A123 cells for 26.4v
                    WEAPONS- The main weapon, as ever, is the hydraulic diamond-tipped crushing claw. It is powered by a Vivoil pump with an 80mm x 40mm ram, with a 2kg tank for storing the hydraulics. The claw runs at 3000psi and, aided by the diamond tip, should be able to leave plenty of holes in another robot.
                    The front wedge also features a Firestorm-style blade and two flat spears to aid in getting under the opposition. The wedge itself is now home to several Mute-style barbs to help ensnare other robots.
                    SRIMECH- A rear-hinged pneumatic arm on either side, powered by a pair of linear actuators. The rounded rear also prevents the robot getting beached.
                    NOTES- flies the Scotland flag, thanks to AJ, et tu, Brute? written on the underbelly
                    STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fairly quick srimech
                    WEAKNESSES- so-so manoeuvrability

                    http://img137.imageshack.us/img137/1801/eclawdiusunumor1.pnghttp://img137.imageshack.us/img137/1...iusunumor1.png



                    TURBO TAILS
                    SHAPE- short box with front wedge, sloped sides & rounded rear
                    COLOUR- yellow with the foxs face looking particularly evil on the front slope
                    WEIGHT- approx 100kg
                    DIMENSIONS- 100cm X 75cm X 25cm
                    SPEED- 16mph
                    TURNING CIRCLE- 0m
                    GROUND CLEARANCE- approx 0mm at front (titanium blade), 8mm everywhere else
                    ARMOUR- 3.5mm monocoque Hardox, with 2mm yellow fur over that. :wink:
                    MOVEMENT- 4 inner wheels
                    POWER- 2 x C40-500 MagMotors; 11 x A123 cells for 36.3v. Can produce approximately 12hp.
                    WEAPONS- Tails chief weapon is the horizontal spinning blade. Now mounted on top, its a bit heavier than before and has Fluffy-style heads instead of the old hammers. Its powered by an LEM-130 running at 36v and has top speeds of around 2500rpm, so its definately just as deadly as before - if not, more so!
                    The front wedge also hosts a forward-hinged flipping arm, powered by an 80mm x 20mm full-pressure CO2 ram. The arm operates at 750psi, giving it a fair bit of oomph, and stores its gas in a 2kg main bottle. Capable of just over 30 fires per fight.
                    SRIMECH- The flipper. Sloped sides and rounded rear also prevent it getting beached.
                    NOTES- flies the Scotland flag, thanks to AJ
                    STRENGTHS- weapons synergy, touger armour, fast, fairly compact, greater pushing power
                    WEAKNESSES- not quite as manouverable as before, flammability, wholl take it seriously?

                    http://img84.imageshack.us/img84/7952/turbotailslongered5.pnghttp://img84.imageshack.us/img84/795...slongered5.png

                    As ever, opinions are much appreciated.

                    (Message edited by Steven_McG on March 13, 200

                    Comment


                    • How Could I Improve...

                      2 x magmotor + 11x A123 cells = dead A123 cells. you need more in parralel than that for the cells to survive. I wouldnt try anything less than 5 of those packs in parralel.

                      Comment


                      • How Could I Improve...

                        You can thank AJ for the battery info.

                        Comment


                        • How Could I Improve...

                          A123 is a good choice for weight, but a bit dull for vapours. They cant catch fire, dont explode, they just die.

                          To be on the safe/real side, divide the amount of nominal amps you require by 30, and that is roughly the amount of packs you need. the 70A A123 projects as nominal amperage for their cells is not realistic, you should take that as the maximum current for short bursts.

                          So even 5 packs is pushing it.

                          Comment


                          • How Could I Improve...

                            Sorry about my stats. Ill just correct the armour issue:

                            ARMOUR: 5mm Titanium around the sides, and on the top is 9mm Titanium.

                            Comment


                            • How Could I Improve...

                              Very rough draft of new Supreme Glory - any immediate problems with it?

                              Name: Supreme Glory Omega
                              Weight: 200kg
                              Armour: 4mm Hardox on bottom half of the shell and 6mm Titanium on top half of the shell.
                              Speed: 10mph
                              Shape: A flattened cylinder like Tempest with removable Titanium skirts. The bottom half is slightly bigger than the top half.
                              Weapon 1: An 8kg Hardox axe, similar in shape to Excalibur, powered by liquid Nitrogen via a rack and pinion system running at 1000psi.
                              Strengths: Strong armour and devastating weaponry.
                              Weaknesses: Limited Nitrogen supply on board, but should be enough for a whole battle.
                              Ground Clearance: 0mm when skirts are used, 7mm when no skirts used.
                              Srimech: The axe self rights the robot.
                              Notes: This robot is a walker robot and runs off 4 x S28-400 MagMotors running at 24v, giving the robot an approx top speed of 10mph. The robot has 6 legs (3 either side) and walks in the same fashion as Pressure Drop from Battlebots (tri-gauge mechanism ensuring that 3 legs are on the ground at any given time). The shell of the robot is circular, and the Hardox section is designed as an anti-spinner device. It is a free moving piece of armour when, if hit by any kinetic weaponry, will transfer the energy and spin without damaging the robot itself. The axe is powered by a direct rack and pinion drive, and has a 100mm stroke, 80mm bore pneumatic cylinder. This means the axe has roughly 35 hits per fight (4kg of liquid Nitrogen on board) and should hit with approximately 2 tonnes of force at the tip of the axe. Hopefully, the axe should be ruthless enough to knock opponents out in one hit ala The Judge vs No Apologies. In order to stop the machine from bouncing around after firing the axe, SGO still uses the vacuum system to suck it to the ground. This can be switched on and off during the match.

                              Comment


                              • How Could I Improve...

                                Er, dare I say it? What batteries does it use?

                                Also, how is the free-roaming piece of armour attached to the chassis/other armour and what is the attaching part comprised of?

                                Just my two cents.

                                Comment

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