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  • How Could I Improve...

    Actually, how much power would the most powerful MagMotor produce at 48V or 36V, and how much does it weigh?

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    • How Could I Improve...

      Is it ok if I interrupt this conversation and post a new vapour?

      Axetra

      Weight: 100kg
      Shape: Box with sloped sides, skirts and a Firestorm-style Low Front Wedge
      Dimensions: 97 X 83 X 42
      Armour: 3.6mm Hardox
      Power: 4 X 36v NiCad BattlePacks
      Drive: 2 X S28-400s
      Ground Clearence: 6mm without skirts and 0mm with skirts
      Top Speed: 15 mph
      Turning Circle: (Seriously, does this need to be here?) Zero
      Weapon: A great big 200PSI 9kg axe powered by the same system that Terrorhurtz uses, capable of dishing out 1000kg of raw force, diamond coated blade to maximize damage. Can dent hardox easily.
      Srimech: Axe, Round back and sloped sides prevent it from getting beached
      Strengths: Can still push if axe fails, Can cause a lot of damage
      Weaknesses: Only limited to 50 hits

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      • How Could I Improve...

        hey guys im making a vapour (stat) but it will take a while i have to figure it out like dimension etc u wont be disapointed

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        • How Could I Improve...

          Presenting a cluster of otherweights:

          Drive (SHW)
          WEIGHT: 145kgs
          DIMENSIONS: 125 x 120 x 9 cm
          SHAPE: A very low box, with the sides sloped inwards towards the front so its more of a trapezium shape, with wedged sides and rear. At the front is a 4mm Hardox wedge, which is hinged so it flops over when inverted.
          COLOUR: The top half is grey, and the bottom half black.
          DRIVE 8 (yes, S28-400 Magmotors running from 12 NiMh packs at 36v, two motors driving each of four 100mm wheels with urethane rubber treads for grip. The wheels are situated at the back and middle of the robot, with castors at the front, which gives it much better maneuvrability.
          SPEED: 12mph average, 20mph max
          GROUND CLEARANCE: 5mm, except the front which is 0
          ARMOUR: 3.25mm Hardox on the top and bottom, with the remainder (front, sides, rear) being a continuous 10mm Ti welded plate, which acts as part of the chassis as well.
          WEAPONS: The front has two hardened S7 tool steel spikes at either side of the wedge, these spikes angle slightly downwards to dig into other wedges, and are very sharp. No active weaponry - this is a pure pusher.
          SRIMECH: Invertible. The sloped sides prevent it resting there.
          NOTES: Very heavily shockproofed, with the top armour, motors, batteries and electronics shock mounted to reduce impacts. Has a pair of very bright white LED headlights at the front, just below the spikes.
          STRENGTHS: Good armour, very good pushing power and maneuvrability
          WEAKNESSES: No active weaponry

          Picus (FW)
          WEIGHT: 13.6kgs
          DIMENSIONS: 40 x 40 x 18 cm
          SHAPE: Like WYSIWYG from S1: A box with a shallow front wedge and a steep rear wedge, but external tracks partially covered (like the S1 Mortis)
          COLOUR: Powder coated white, with name on front in unpainted silver
          DRIVE: 2 Asroflight Cobalt 90s driving steel conveyor chain tracks (with urethane rubber bonded to every fourth tread for some grip) from four NiMh battery packs
          SPEED: 7mph
          GROUND CLEARANCE: 0 at front, 0 at sides due to tracks, about 7mm at rear
          ARMOUR: 4mm aluminium welded shell over a steel frame, the front wedge is reinforced with 3.2mm Hardox
          WEAPONS: None, primarily a pusher
          SRIMECH: Invertible - two spikes stop it being stranded on its side
          NOTES: Components are shockproofed to withstand things.
          STRENGTHS: Lots of power and traction, tough armoured front
          WEAKNESSES: Tracks vulnerable to very low spinners, ineffective when inverted

          Eye Of Ran (AW version)
          WEIGHT: 150g ish (I can throw together a weight calc if you like)
          DIMENSIONS: 100 x 80 x 18 mm
          SHAPE: A cuboid wider than it is long with a wedge at the back, extending from this cuboid is a long bar, at the end of which is the weapon motor (pic available if this is too difficult to understand, this seems to happen a lot with my designs)
          COLOUR: Mostly fantasy artwork, generally blue and green with some gold. The blade is mostly unpainted with viridian tips.
          DRIVE: 2 Sanyo 50:1 micro motors driven by a Sabertooth 2x5a controller, driving 2 rear semi-protected rubber tyred wheels, run at 11.1v off a 3 cell lithium polymer pack
          SPEED: Medium fast
          GROUND CLEARANCE: Blade is about 1-2mm off the ground, all around the rest is quite high except the rear wedge which is 0
          ARMOUR: Top plate is a single piece of 3mm polycarb, reinforced with struts of balsa wood to counter the forces of the weapon. The rear wedge is 1mm polycarb covered in spring steel to make it low to the ground, and everything else is either held in with screws or taped to the underside of the top.
          WEAPONS: A 65 x 15 x 4 mm undercutting titanium blade, which weighs 30g and is driven by a brushless outrunner motor rated at 20000rpm, with the ends curved into hooks to catch and rip the opposition. The blade protects the front of the robot and the vast majority of the sides as well, and packs a punch of...well, it doesnt particuarly matter in antweights :P It is kept from hitting the ground by a tiny piece of polypropylene in the bottom of the motor.
          SRIMECH: Invertible, the odd shape and weapon should prvent it resting on its sides (it doesnt really have any sides anyway)
          NOTES: Uses Spektrum radio to prevent it jittering or going out of control.
          STRENGTHS: Weaponry, good drive and pushing power
          WEAKNESSES: Newtonian physics

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          • How Could I Improve...

            hey guys pls check out my new vapour (stat)
            Name: Revenge of the Zombie 2
            Shape: Cross shape box with rounded back and has 4 TI spikes on robot 2 in the middle of robot and the other 2 on the back for ramming
            Speed: 20MPH
            Weight:220lb (100KG)
            Armour: 5mm Titanium
            Chassis: Titanium
            Drive Motor: 2 x LEM130 Lynch Motor
            Power: 4 x 30cell 36v 3Ah Sanyo NiCad Packs
            Motivation: 4 Nightmare style tires w/ welded TI spikes
            Turning Circle: 0
            Dimension in CM (Length x Wide x Height)Unknown
            Weaponry: Bulldozer blade on the front made out of Titanium w/ 2 raptor claws on top (to give it a meaner look)and a Pneumatic axe powered by a 4kg liquid CO2 dual high-flow CO2 regulator 250mm stroke, 100mm bore pneumatic cylinder develops 900kg of force and 2300 joules of energy direct rack-and-pinion drive 5 liter buffer tank
            Strenght: Revenge of Zombie 2 has the speed and Push ability of Storm 2 and has one of the most powerful axe
            Weakness: Hates Spinners
            Self-Righter: Axe
            Note: Revenge of Zombie has 3 interchangeable axe heads made out of S7 Tool Steel

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            • How Could I Improve...

              I wouldnt exactly call it one of the most powerful axe.

              I wouldnt put anymore than 2kg of CO2 in, that will give you plenty of hits and 4kg is really pushing it weightwise.

              I know it is difficult, but we do need dimensions on the robot.

              Apart from that, good stats.

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              • How Could I Improve...

                Anyone feel like checking out my antweight please?



                Bizarre and Improbable Giraffes
                Shape: Box with sloped front and back
                Colour: pink with yellow stripes
                Weight: 150g
                Dimensions 100mmX70mmX33mm
                Speed: Ehh... Quite fast, in relative terms
                Turning Circle: Guess
                Armour: 2mm Aluminium all over
                Ground Clearance: 6mm everywhere but the front and back, where firestorm style front and back wedge extensions make the ground clearance 0mm.
                Movement: 4 lightwight plastic wheels with foam tires, and 1.5 inch diameter, powered by four COBAL 60:1 Gearmotors, and a E-Flite Double Cell LiPoly battery pack.
                Weapons: None.
                Scrimech: Invertible, although its utterly useless upside down.

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                • How Could I Improve...

                  The motors weigh 25g each, so 100g is gone on the motors alone. Add 32g for the battery, and its looking somewhat overweight :P

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                  • How Could I Improve...

                    Hmm... What if I replaced the motors with KG54 Micro Geared motors, 8.2g each?

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                    • How Could I Improve...

                      Those would be fine.

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                      • How Could I Improve...

                        I run those in my real life antweight.

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                        • How Could I Improve...

                          Anyone mind proof-reading this monstrosity?

                          Robot Name: Supreme
                          Dimensions (LxWxH): 135cm x 130cm x 30 - 65cm (the main body is 30cm high, the fire when not in use reaches 65cm in the air).
                          Shape: A box wedge with angled sides and a cylindrical back (cylindrical like Sir Chromealot, not like Barberous).
                          Weight: ~100kg, give or take a few nuts or bolts.
                          Drive: 2 x S28-400 MagMotors, running at 24v, powered by 4 x 24v NiCad batteries.
                          Top Speed: Roughly 15mph.
                          Wheels: The robot has 2 custom made rubber wheels, with golf studs embedded in them for extra grip. The wheels look more like rolls than anything, being 12cm high, but 20cm wide, allowing us to have extra grip on the arena floor.
                          Armour: The robot€™s main armouring is the 6mm Titanium front and sides. The top of the robot is 8mm Polycarb and the baseplate is 4mm Titanium/Vanadium alloy. The rear of the robot is protected by the kinetic disc (see Weapons for more information). The front and sides also have Titanium extender plates, giving the robot virtually 0mm ground clearance. The side panels each have 5cm long Titanium edges, each being 4mm thick. The front has a longer 8cm piece of Titanium, with this being 7mm thick.
                          Weapon 1: Supreme€™s main weapon is a large 35cm long axe. The axe head is made from Aluminium alloy, with the axe pole being made from 3.2mm Hardox for extra strength. The axe is powered by a kinetic energy transfer from the second weapon. The axe head is modelled on Excalibur€™s axe from Series 3 of Robot Wars, and has 2 large Aluminium alloy spikes on each side in order to aid in self righting.
                          Weapon 2: At the back of the robot is a large 1m diameter spinning ring, made from 4mm Hardox. 75% of the spinning ring is hidden by the armouring of the robot, but the remaining 25% has been left exposed in order to act as a type of defence for Supreme, especially as the axe is an omni-directional offense weapon. The spinning ring houses all the motors, electronics and batteries, and weighs just over 25kg. The disc has 4 large 4mm Hardox teeth, each being 3 inches in length and 4 inches wide. The spinning ring is powered by a LEM130 Lynch Motor running at 36v, geared down 4:1. The motor can spin the ring at a top speed of 1350RPM. According to the Team Cosmos KE calculator, the weapon should hit with 68kJ of power. When transferred into the axe, it should have enough power to pierce Hardox with ease.
                          Turning Circle: 0m
                          Ground Clearance: 0mm at front and sides and 15mm at back.


                          Thanks in advance! Any questions, post em here or bug me on MSN.

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                          • How Could I Improve...

                            ...you mean uni-directional, not omni-directional :P

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                            • How Could I Improve...

                              Shhhh... ugar. :P

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                              • How Could I Improve...

                                Neat idea. How will you retract the axe if you get stuck in the opponents armour?

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