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The Fowler Fic War Series 5

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  • #46
    The Fowler Fic War Series 5

    It turns out I cant think of any new designs at the moment so this will probably be my line-up:

    Wedgas Revenge
    Axeon 2.0
    SOR 5.5
    Yet Another Cut Above The Rest
    ForcePower 5.0
    GeForce 4.0
    Psyclonised
    The Translator

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    • #47
      The Fowler Fic War Series 5

      No apologies needed; we understand, mate.

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      • #48
        The Fowler Fic War Series 5

        Seedings and draw should be up later tonight

        Matt

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        • #49
          The Fowler Fic War Series 5

          Should be good.

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          • #50
            The Fowler Fic War Series 5

            OK, Ive realised that I was a bit optimistic with gettign the draw out.

            but here are the seedings.

            Seedings

            1) Shovearound 2
            2) The Disc 6
            3) Achilles
            4) Wedgas Revenge
            5) Whirligig 5.0
            6) Flick of the Wrist
            7) Axe to Fall
            Storm 2
            9) Wedginator
            10) IDSFA
            11) Leprosy Infection
            12) Wedge Devolution
            13) Forcepower 5.0
            14) Razer
            15) Gravity
            16) Agro 3.5
            17) Black Panther Queen
            1 Tengu
            19) GeForce
            20) Metal Sonic Spin Dash
            21) Salamander
            22) Clawidus Decmus Murderous
            23) Slammer V
            24) Tough as Nails
            25) Son of Ripper
            26) Tornado
            27) Back to Rock 2
            2 Die-Ceratops Re-Invertus
            29) Epidemic
            30) The May Tracks Has You
            31) Archangel of the Abyss
            32) Mute

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            • #51
              The Fowler Fic War Series 5

              Woo, six seeds! That must be some kind of personal record.

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              • #52
                The Fowler Fic War Series 5

                One slight problem in that I still havent entered my stats yet That, however is something I am about to correct.

                Please replace The Disc 6 with The Disc 5, and SBPTFR with NSBFR-X. For all others, see below:

                ISDSFA

                Shape: Similar to Behemoth.

                Speed: 15 MPH.

                Dimensions(lwh): 70CM X 60 CM X 40 CM

                Armour: 3.5 mm hardox, reinforced to 5 mm around the wheels. Scoop is made of 5 mm hardox.

                GC: 0 mm at front, 1 CM everywhere else covered with 3 mm ti side skirts.

                Weapon 1: Electric scoop, powered by linear actuators. Should be able to lift around 250 KGs.

                Weapon 2: Small flywheel, giving around 8 KJs per hit. This is hidden behind the scoop. Once a robot is raised, this is extended to strike the base of the victim, with the aim of attacking wheels.

                Drive: 4 wheels, driven by Lem 130s.

                Srimech: The scoop, and Behemoth style side arms.

                Strengths: Good pushing power and able to attack a robots drive directly.

                Weaknesses: Spinner pretty much useless against armour.

                A Robot With A Really Long Name Simply Because I Like Acronyms (Acronyms for short)

                Shape: Think Razer with horizontal claws as well but without the wedge.

                Speed: 15 MPH.

                Dimensions excluding claws(lwh): 40CM X 60 CM X 25 CM

                Armour: 4 MM grade 5 Ti with a 2 mm sacrificial polycarb laminate.

                GC: 1 CM, covered by side skirts.

                Weapon: Horizontal and vertical crusher, powered by a hydraulic ram at 4000 psi. The lack of a front wedge to trap opponents is compensated somewhat by the fact the side claws will box in the victim meaning they can only reverse out, therefore Acronyms only has to chase after it using its Lem 130 acceleration in order to keep it caught. These use a €œgimble€ junction (credit to James Baker) to prevent all the crushers being stalled if just one encounters resistance, and also means the full crushing force can be applied on all three points at once. The crushers have lots of weight reducing holes in them.

                Drive: 2 rear wheels powered by two Lem 130€™s at 24 volts, used more for the acceleration than the HP.

                Srimech: Razer style wings. The horizontal crushers move in as these are activated, meaning they shouldn€™t impede self righting..

                Strengths: Weapon synergy. If your robot has weak-ish top armour, it€™ll have you. If it has weak-ish side armour, it€™ll have you. God help you if they€™re both weak-ish.

                Weaknesses: Heavy weapon takes away from armour strength, slow to self right.

                Dead Horse beater

                Shape: A box with a wedge at the front.

                Speed: 12 MPH.

                Dimensions(lwh): 80CM X 50 CM X 25 CM

                Armour: 5 MM hardox for the top sides, rear. 4 mm Polypropylene for the base.

                GC: 1 mm at the front 6 mm elsewhere.

                Weapon: An axe, shaped like a baseball bat with a nail in it. The shaft is made from 5 MM Ti, the nail is hardox. This is pneumatic, powered by two rams at 750 psi.

                Drive: 2 wheels, powered by two S28-400 magmotors at 24 volts.

                Srimech: The axe. The sides are rounded so it won€™t rest on them.

                Strengths: Good armour, axe should be powerful and have a fair amount of hits. Can still push if axe fails. Has a picture of a dead horse on the top.

                Weaknesses: Base armour isn€™t too good, axes are hard to aim.

                Door Stops

                Shape: A two part cluster bot, each part is an invertible wedge. Kinda like a door stop. The backs are rounded to prevent being beached.

                Speed: 15 MPH.

                Dimensions(lwh): 40CM X 30 CM X 20 CM

                Armour: 4 MM hardox for the front 20 CMs, 5 mm grade 5 Ti for the rear 20 CMs

                GC: 0 at the front tip, raising to 1.5 CM at the rear.

                Weapon: Static wedges at the front.

                Drive: 2 large internal wheels towards the end of the robot, powered by LEM 130€™s at 36 volts, which if memory serves should provide 18 HP.

                Srimech: Invertible.

                Linking method: One part has a clip on the rear, the other has an €œeye€ The two pieces can fight as one when clipped together, and with some good driving, the two can reunite in the middle of battle. Admittedly this would take awesome skills, but admittedly I am awesome.

                Strengths: Good front armour, designed for taking on spinners, it€™s a cluster €˜bot.

                Weaknesses: Not so wonderful back armour, could wheelie due to high acceleration, it€™s a cluster €˜bot.

                Tempest Evil-est-oution

                Shape: Ring spinner.

                Speed: 12 MPH.

                Dimensions(dh): 80CM X 25 CM

                Armour: The spinning ring is 1.8 CMs of Ti. The base and top are 1.5 CMs of polycarb, giving a total armour weight of around 63 KGs.

                GC: 1 CM.

                Weapon: Ring spinner powered by two Lem 130s and spinning at 1000 RPM to deliver 83 KJs per hit. The four hardox teeth are 10 CMs long with two being placed near the top and two near the bottom.

                Drive: 2 wheeled, driven by S28-400 magmotors.

                Srimech: Invertible.

                Notes: Has an absolute buttload of shock proofing inside. Everything is firmly bolted down, with layers of rubber between everything.

                Strengths: Hits hard and is hard to hit. Not much is getting through the armour.

                Weaknesses: Should the spinner fail, it€™s pretty much screwed.

                The May Tracks Has You

                Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.

                Speed: 20 MPH.

                Dimensions(lwh A): 85CM X 45 CM X 24 CM

                Armour: 4.5 MM hardox.

                GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.

                Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.

                Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.

                Drive: Inner tracks, powered by Lem-130€™s at 24 volts.

                Srimech: The flipper.

                Strengths: Weapon synergy. Once The May Tracks Has You, there is no escape.

                Weaknesses: Axe/flipper combos could take the tracks out.



                One final note. If you see any problems, treat me like a rookie and let me know. Any suggestions for improvements, especially along the lines of armour, would be greatly appreciated.

                Comment


                • #53
                  The Fowler Fic War Series 5

                  Ive just checked, and noticed that I have two seeds! YES!!!!

                  By the way, Frank, ARE YOU SURE that Tempest Evil-Est-Lution has got armour thats 63kg?

                  And on ISDSFA, why change it? It was doing well enough as it was. And how would you be able to have enough weight saved to have a Hardox shell, composed of 3.25mm and 5mm?

                  And on The May Tracks Has Got You (WHY DIDNT YOU JUST CALLED IT T.M.T.H.G.Y?) I see youve found a way of impaling robots, but HOW?!? It doesnt stat, and also, the robot is 24cm high, but if you were rammed by a fast robot like Storm 2, hed go straight, as you removed the sunglasses to prevent that on the previous model.

                  Just stating.

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                  • #54
                    The Fowler Fic War Series 5

                    Question about Acronyms: Can you explain this gimble junction to me, and how you manage to pull the side claws in and the top claw out for srimech?

                    And with ISDSFA, is the disk being extended on the same linear actuators as the one used for the scoop? If so, that will make an interesting landing on selfright.

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                    • #55
                      The Fowler Fic War Series 5

                      Ive got a question for Matty.

                      1) Which of my machines do you think are slightly whacky?

                      By the way, in Steves outsiders championship, there was a real buzz, and almost every space has been filled, and Steven just needs one of your robots.

                      PS. When Steven said it mustnt be a former semi-finalist, I objected to the rule, as did a few other people. So Steve said that you can enter any machine that isnt one of your big names.

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                      • #56
                        The Fowler Fic War Series 5

                        Paul 1) Yes, at least according to the Team Cosmos KJ calculator.

                        Paul 2) I get bored entering the same things so I like to change them up a bit.

                        Paul 3) Its only 5 MM hardox in critical areas. Its mostly 3.5.

                        Paul 4) I did state. The spikes are facing up the robot. Ill get an explantory picture done up. I think the spikes would prevent robots just going straight over, as it isnt a smooth surface like Firestorm.

                        Leo 1) This was suggested by James Bakeer, hopefully hell correct me if my rsearch is wrong but this link should provide better information than I can:

                        http://www.freepatentsonline.com/4382709.htmlhttp://www.freepatentsonline.com/4382709.html

                        My understanding is that it allows slack between the three points, allowing the arms to move if one gets stuck. This advantage is traded in by the fcat it would be a bit heavier than a normal hydraulic system, how much heavier I couldnt find any info on.

                        Leo 2) Youre right, Ive been watching videos of Razer self righting. I need to design a better self righter as right now it cant.

                        Leo 3) No :P

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                        • #57
                          The Fowler Fic War Series 5

                          ISDSFA... vertical or horizontal disc ?

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                          • #58
                            The Fowler Fic War Series 5

                            Horizontal. Do remind me to never stat at 11 at night again

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                            • #59
                              The Fowler Fic War Series 5

                              lol, apart from these stats being slightly less detailed as your older ones (I think), theyre fine

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                              • #60
                                The Fowler Fic War Series 5

                                Draw has been done, will type up ASAP

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