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2 - Quocunque Jeceris Stabit: (It was out of date in 2005, what will it be like in 2007?)
http://farr.proboards21.com/index.cgi?board=TeamSolarizedStats&action=display& thread=1101676438http://farr.proboards21.com/index.cg...ion=display&th read=1101676438
And before anyone asks why at 10:50 on a Friday morning, why I aint at work in the kitchen/Mess, its because Im on leave today and the whole of next week
3) Metal Sonic Spin Dash
SHAPE- low skirted box, with fixed front wedge & sloped sides
COLOUR- blue bodywork, with red-and-white striped skirting
WEIGHT- about 100kg
DIMENSIONS- 102cm X 75cm X 20cm
SPEED- 16mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- virtually 0mm at front with spatula, 0mm elsewhere with skirts, 12mm elsewhere without skirts
ARMOUR- 3.75mm Hardox
WHEELS- inside robot, 6WD
POWER- 2 x LEM-130 MagMotors. These will run at 36v and produce approximately 18hp.
WEAPONS- The main weapon here is really the excellent traction, but like all its other incarnations, Spin Dash still maintains its Pussycat-style vertical saw blade, running at 3000rpm. This time, however, the four-clawed spinner sticks halfway out of the front wedge, so that when the wedge/spatula combo bashes underneath an opponent, both the wheels and the underbelly are at the mercy of the saw.
Also features several Mute-style barbs on top to hook onto other robots and let me drag them around the ring
SRIMECH- a rear-hinged arm on top with a basic low-pressure CO2 set-up. Can be used to about 30-40 times and is ONLY used for self-righting in order not to waste the gas supply
NOTES- flies the Scotland flag (though, forgot to add to pic. Shockaroonie!), has F*** Shadow! written on the underbelly in red
STRENGTHS- excellent traction, fast, manoueverable, tough armour, well-skirted, great at getting under everyone else
WEAKNESSES- so-so turning ability, teething troubles?
PICCY HERE- http://img77.imageshack.us/img77/3603/fifthspindashde6.pnghttp://img77.imageshack.us/img77/360...pindashde6.png
6) Turbo Tails (formerly Tails)
SHAPE- short box with front wedge, sloped sides & rounded rear
COLOUR- yellow with the foxs face looking particularly evil on the front slope
WEIGHT- approx 100kg
DIMENSIONS- 90cm X 75cm X 25cm
SPEED- 16mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- approx 0mm at front (titanium blade), 8mm everywhere else
ARMOUR- 3.5mm monocoque Hardox, with 2mm yellow fur over that. :wink:
MOVEMENT- 4 inner wheels
POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp.
WEAPONS- Tails chief weapon is the horizontal spinning blade. Now mounted on top, its a bit heavier than before and has Fluffy-style heads instead of the old hammers. Its powered by 2 x LEM-130s running at 36v and has top speeds of around 2500rpm, so its definately just as deadly as before - if not, more so!
SRIMECH- A front forward-hinged arm, powered by a single, low-pressure CO2 ram. Capable of operating just over 30 times per fight. Not used for the offensive unless desperate. Sloped sides and rounded rear also prevent it getting beached.
NOTES- flies the Scotland flag
STRENGTHS- orrible weapon, touger armour, fast, fairly compact, greater pushing power
WEAKNESSES- not quite as manouverable as before, flammability, wholl take it seriously?
PICCY HERE- http://img63.imageshack.us/img63/8014/turbotailsnu8.pnghttp://img63.imageshack.us/img63/8014/turbotailsnu8.png
7) The Riddler
SHAPE- bowler hat, with the brim narrowing into a small scoop shape at front and back
COLOUR- green with a white band, purple question mark at front
WEIGHT- approx 100kg
DIMENSIONS- 90cm X 90cm X 35cm
SPEED- 15mph
TURNING CIRCLE- 0m
GROUND CLEARANCE- approx 0mm for scoops, 10mm all round elsewhere
ARMOUR- 4.5mm Grade 5 titanium
MOVEMENT- 4 inner wheels
POWER- 2 X S28-300 MagMotors, giving good traction
WEAPONS- 180 degree pneumatic axe with twin heads, appears similar to a walking cane. It is powered by 2 x CO2 tanks running at 160psi and uses the rack-and-pinion mechanism. The hammer can produce between 30-40 blows per fight and thanks to its hat shape, the brim should help prevent too much spasming.
SRIMECH- the axe
NOTES- flies the Scotland flag
STRENGTHS- fast and manouverable, a mighty thwack, decent pushing power
WEAKNESSES- limited blows, scoops hardly on a Razer scale of effectiveness, stats may be complete rubbish
PICCY HERE- http://img296.imageshack.us/img296/3128/theriddlervapourbotza1.pnghttp://img296.imageshack.us/img296/3...pourbotza1.png (Just imagine it looks like an ACTUAL bowler hat. =P)
Chaos 2 (RW Ex 2)
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Vapourbots not linked to pics can be seen on my profile page.
Hope thatll do, Kody. Lookin forward to this un! :wink:
(Message edited by Steven_McG on February 16, 2007)
Name: SUNCUST [Super Upright Natural Clamper Unsurvivable Shover Thingy]
Weight: 100kg
Shape: Like Diesector, but with inner wheels.
Speed: 16mph
Power: 4 NPC Black-Max motors on 36v. Battery power in a 8H 36v Sealed Lead Acid Battery. For CO2, 4 2kg tanks.
Weapon: Hydraulic jaws [2 sheets of hardox, with some spikes embeddd in the bottom of the top panel and holes in the top of the bottom panel, so the spikes fit down into the holes when the weapon is activated] These can work inverted. They are on 3000 PSI with 5 tons of force.
Armor: 12mm titanium.
Wheels: 4
Note: There are some wedge panels on front of the robot on each side of the front. [Not pictured]
GC: pretty much 0 all around due to the side and rear skirts and hydraulic jaws that work while inverted.
Note: A meat and potatos bot, nothing fancy.
Strengths: Great torque, good all arounder in everything else
Weaknesses: Might need to excel at more than just above average at times. Also a tad on the slow side.
Robot Name: Aquarius
Weight: 100kg
Shape: Think Voltornic, but with 2 wheels.
Motivation: Wheels
Speed: 25mph
Weapon: multi porpose 340 degree flipping arm that can flip both ways at 3000 PSI. Fueled by 5 2kg CO2 tanks.
Drive:2 LEM 130s at 48v
Power: 4 Panasonic 12vs.
Armour: 12mm titanium.
Ground Clearance: 5mm, 0mm at the very front
Turning Circle: 0
Invertible: Yes
Strengths: Fast, well armored, good weapon
Weaknesses: Useless aginst a invertible bot in a arena that has high walls, May go out of control.
http://img17.exs.cx/img17/1959/aquarius66um.jpghttp://img17.exs.cx/img17/1959/aquarius66um.jpg
Name: Terror Gear 3
Weight: 100kg
Speed: 26mph [Geared to torque]
Power: 2 Panasonic 12vs power this. There are SIX Perm 032s in it. The first four make the drivetrain, and the last two power the weapon. All are on 24v.
Weapon: A 15kg drum powered by 2 Perm 32s on 24v. Still has the little hinged wedges that helps to get under oppoments and rapidly hit them with the drum. Except this time, the two are connected together by a large sheet of metal [It dosent get in the way of the drum] to make it much easier to get under things. Is fully invertible.
Armor: 8mm titanium.
GC: 0 at the front, 0 at the new side hinged skirts, 3 at the rear double-edged thwacker.
Stregnths: Good torque, speed, and weapon.
Weaknesses: Average armor.
Name: Hellbrand
Shape: Like a H. A H with skirts everywhere but the front and back of the middle line so they dont get in the way of the hammer.
Weapon: Heres the intresting part, proboblay a first: Its a hammer that can swing both ways up to 360 degrees, but on the front of the hammer [not the blunt end of it used for hitting, buton the part just above that] theres a sideways thin axe blade. Since it can go upwards too, it can double as a flipper. Will provide pic if nessacary. ALso one on the other end if inverted, so it can still flip.
Speed: 17mph
Invertible: Fully. Works the same way either side up.
Power: 4 S28-400 mags on 24v. Nicad batteries. 2 2kg co2 tanks.
Armor: 1cm titanium
GC: 0 at the skirts, 4mm at the front and rear.
TC: You know the drill by now, nearly every other vapour has the same answer. 0.
Strengths: Good all-rounder, multi porpose bot
Weaknesses: Might fall apart easily.
Name: Shovearound 2
Weight: 100kg
Armor: 12mm hardox.
Speed: 28mph[geared towards acelleration]
Weapon: Lifting forks that can lift 150kg
Srimech: Invertible, so whats the point?
Power: Driven by 4 48v LEM130s, it uses 4 12 volt battlepacks, giving it 48 volts total.
Ground Clearence: 0mm around the hinged skirts, 0mm at the front of the lifting forks. Also, from the front sides, there are now small, thinner hhinged wedges than the side skirts. These assist in getting under the oppoment first, so it is hard for their wheels to move, and then the lifting rack takes them off the ground, ready for a trip around the arena. Also, it makes a good backup if the lifting rack dies on me during the match, or if the rear skirt is torn off. Also, it makes Shovearound nearly impossible to get under now.
Note: To prevent shock damage, a large shock-absorbing pad is wraspped around the intertinals.
Strengths: Fast, low, well armored, a great all-around pusher.
Weaknesses: below average torque, completly useless in a arena with no hazards
http://img27.exs.cx/img27/2657/shovearound21pm.jpghttp://img27.exs.cx/img27/2657/shovearound21pm.jpg
Name: Bloody Tears 2
Weight: 100kg
Speed: 25mph, with Omni-Directional drive.
Power: 4 cobalt astroflights on 24v. Fueled by 2 Panasonics.
Armor: 1cm hardox 600.
Weapons: 2 weapons, all by penutumatics, and all run at 400psi. 4 2kg tanks are in here, by the way.
The first is the punching rack inside the plow. its mainly made to scoop up oppoments, then see if I can toss them away any. Also might send anybody who charges head onto it right back.
The second one, is that the rear hinged wedge has been converted into a rear CO2 flipper. It doesnt have too mcuh force, but is mainly used to stop any sneaky rammer attacks from the back and give them a flip instead. Also used to send overpowered spinners off course, and maybe go all over the arena and do massive damage to themselves. OOTAs are unlikley, but can happen aginst multibots or with a lucky fire.
Also: All parts have a 5mm allunimum casing with severeal shock absorbers outside the casing to prevent rattiling on the inside, and if that wont help, then a steel wire binding all the compoments together will.
Strengths: Strong armor, hard to attack or do anything to, hard to push despite low torque, great anti-rammer and anti-overpowered spinner.
Weaknesses: Not much for offense, leads to alot of boring fights.
GC: 0 all around thanks to plow/hinged wedges.
Name: Novastorm 2
Speed: 20mph
Armor: 10mm titanium.
Power: a 48v Perm powered by 2 Panasonics. FOr the weapon, that is. THe drivetrain is 4 S28 Magmotors at 48v.
Weapon: The horizontil spinning bar has been ditched for a diagonal spinning bar at the front. This also required ditching of the hinged wedges. No big deal, as now it can self right via the rear lifter [Built inside the wedge, like Voltronic] It can also be used to lift oppoments into the bar if they try to approch from the rear. It wont help if the bar breaks and Novastorm 2 winds up on its side unhinged wedge, But that will rarley happen. The bar is also long enough to chip the side of a oppoment, sometimes. The lifter can lift 200kg.
The bar spins at a high 4000 RPM, which can toss a thing or two around! It also weighs 10kg, and produces 78kjs.
Shape: Erm...squarish? Tall with skirts.
Strengths: Can now self right, powerful, speedy, well armored, can lift and push, good pusher.
Weaknesses: Control might suffer a tad.
Name: Shotgun Slapper
Weight: 100kg
Speed: 24mph
Armor: 14mm titanium.
Shape: Pretty much the same as before. For a recap, a box with a large Plow in front, but now with a rear hinged wedge and now with Spikes coming out of the sides to prevent being stuck on there. Also, the plow is a little curvier.
Power: 2 Cobalt astroflights on 24v.
Weapon: 2 12kg discs powered by PERM PMG 32s on 48v spinning at 6000 RPM and 69kjs each. Now with blunt hammer heads to toss better. These are mounted inside the plow so that I can get under a oppoment then send them flying.
Strengths: Great turning as before, so it might give anyone who tries to get it from the side a large amount of damage and airtime, the weapon, decent armor and speed.
Weaknesses: Might lose control from its own power.
GC 0 at plow, 3 at sides, 0 at back due to hinged wedge
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