Hi there. So I've wanted to build a combat robot for years now, and having been inspired by the revival of Robot Wars (and attending the Series 10 filming) and months listening to Inside The Bot, I've decided I'd like to try to design a featherweight. I've already designed some antweights, and have spent the last few weeks frantically searching the internet with tips on building featherweights. I'm very wary about running before I can crawl, and so I don't want to start a design I won't be able to finish. The main reason I've made this post is that I have a concept for a machine, and I wanted to ask folks who have experience in the field if A: the design is actually practical, or at least functional, and B: If it would be possible for someone like me to build it.
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My main concept for the machine is that one of the largest problems FW's face is that spinners have gotten so powerful that many machines simply cannot withstand continued blows to their bodies. An interesting solution I saw with the heavies was Gabriel, a machine with plastic wheels designed to absorb hits, while all of the important electronics were kept up high in (relative) safety. And it seems that this idea can work in feathers too: a machine called Huge from the USA placed 2nd in a tournament, as seen here: https://www.youtube.com/watch?v=rYlpHphQAbk.
In fact, the messages I sent and received from Huge's builder inspired me to take this route.
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Apologies for the s**tty solidworks aside, the draft pictured here features simply massive 50cm diameter wheels, and has been designed to keep many of the electronics (batteries, ESC's, motors), above 20cm high. All of the body in the draft currently uses 10mm HDPE, although this can be changed. Vertical spinning discs still pose a major threat, but the theory is that flippers won't get as much purchase on such an awkward body, and some weapons such as drums may not even be able to reach the vitals at all!
I know from the designer of HUGE that with some cuts, the wheels can be reduced to weighing 3 pounds each. I've tried to model a hypothetical pneumatic system off of Chris Bonnici's (Liftoff and Blastoff) breakdown here: http://www.fightingrobots.co.uk/thre...weight+flipper, though I will freely admit that this is the part of the machine I know the least about.
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Here are some of the measurements in detail. Now obviously, the thing's ginormous, and I'm hoping that by going an all plastic route, I'll be able to cut some weight via that approach. I'll probably need some sort of steel for the bottom of the machine, and a chunk to act as a medium between the ram and the flipping arm. Another idea would be to tighten the flipper down, taking up less space. The only thing I actually have to build (discounting tools) are the Argos drill motors. I'll probably use rory's Feather ESC's (Between the ESC's and the Nanotwo antweight Kits, it often feels like Rory's built half of my bots already!), but the rest has yet to be decided.
Now obviously, there are many challenges to the design at the moment:
Any feedback would be appreciated. Thanks for reading!
Screenshot (4).pngScreenshot (5).pngScreenshot (6).png
My main concept for the machine is that one of the largest problems FW's face is that spinners have gotten so powerful that many machines simply cannot withstand continued blows to their bodies. An interesting solution I saw with the heavies was Gabriel, a machine with plastic wheels designed to absorb hits, while all of the important electronics were kept up high in (relative) safety. And it seems that this idea can work in feathers too: a machine called Huge from the USA placed 2nd in a tournament, as seen here: https://www.youtube.com/watch?v=rYlpHphQAbk.
In fact, the messages I sent and received from Huge's builder inspired me to take this route.
Screenshot (7).png
Apologies for the s**tty solidworks aside, the draft pictured here features simply massive 50cm diameter wheels, and has been designed to keep many of the electronics (batteries, ESC's, motors), above 20cm high. All of the body in the draft currently uses 10mm HDPE, although this can be changed. Vertical spinning discs still pose a major threat, but the theory is that flippers won't get as much purchase on such an awkward body, and some weapons such as drums may not even be able to reach the vitals at all!
I know from the designer of HUGE that with some cuts, the wheels can be reduced to weighing 3 pounds each. I've tried to model a hypothetical pneumatic system off of Chris Bonnici's (Liftoff and Blastoff) breakdown here: http://www.fightingrobots.co.uk/thre...weight+flipper, though I will freely admit that this is the part of the machine I know the least about.
Screenshot (8).png
Here are some of the measurements in detail. Now obviously, the thing's ginormous, and I'm hoping that by going an all plastic route, I'll be able to cut some weight via that approach. I'll probably need some sort of steel for the bottom of the machine, and a chunk to act as a medium between the ram and the flipping arm. Another idea would be to tighten the flipper down, taking up less space. The only thing I actually have to build (discounting tools) are the Argos drill motors. I'll probably use rory's Feather ESC's (Between the ESC's and the Nanotwo antweight Kits, it often feels like Rory's built half of my bots already!), but the rest has yet to be decided.
Now obviously, there are many challenges to the design at the moment:
- The drill motors might not have enough torque to propel the machine with those great big wheels.
- The machine is very wide, to the point that it runs a serious risk of running overweight.
- the jagged edges on the sides of the flipper are a liability if facing horizontal spinners (I already have a few ideas to combat that.
- Without a vertically mounted ram, the machine will lose power out of it's flip.
- I live in Ireland, so most parts will be harder to find and more expensive to purchase.
Any feedback would be appreciated. Thanks for reading!
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