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my feather weight design

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  • my feather weight design

    heres my design bit like fluffy from robot wars.


    little vid on how it works and were stuff goes


    any tips

  • #2
    Re: my feather weight design

    tip:
    dont build it.
    spinners would be waaay too hard for your first build and way to expensive too.

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    • #3
      Re: my feather weight design

      without trying to rain on too many parades i would have to agree with Harry here, building a spinner as your first robot, in any weightclass is going to be impractical, and very tricky, first robots never really turn out brilliant its more the learning curve of nursing it through its first few events, thats where you learn all the tips and tricks, it would be a shame to build a spinner and then have it decimated because you didnt see what you were up against, been there done that. add to that the fact theres only one or two featherweight spinner events a year (one of which has just happend) and its becoming a bit obvious you would probably be much better off just building a simple wedge and seeing what happens at each event, and what your up against, i did it and it worked for me, heh...heh...

      seriously though just come to a event and see what goes on, build a simple wedge to get started, then go from there. If you really want a engineering challenge look into a electric lifter or axe, going pneumatic is not advised for a first bot though, so watch out for that unless you know what your doing and you majorly carefull, if you still want a spinner, perhaps look into antweights.

      best of luck matey!
      Jack

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      • #4
        Re: my feather weight design

        It's very doable. A small spinner isn't necessarily a bad thing as a first bot. You just have to be exceptionally careful safety wise and make sure your design and machining will be up to the job.

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        • #5
          Re: my feather weight design

          making a spinnertr for your fist robot makes it much more likely to be writen off very quickly

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          • #6
            Re: my feather weight design

            ^ that's a bit of a non-statement, depends how much/if you have any engineering experience previously. Your drawings look the part even if they're pretty simple.

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