I used to love watching Robot Wars when it was on several years ago, but being 12-13 or so then I wanted to build a robot but really didn't have the technical knowledge or any idea where to start, really... now, however, in the middle of an engineering degree and almost a decade later, I've found that people are still doing it...
...so I think it's time to actually have a go myself! I'm pretty confident in what I know and have access to CAD, analysis packages, CNC machinery, rapid prototyping, etcetera... so I'm hopefully going to be slightly more ambitious than building a straightforward wedge or pushing machine, especially when what I really enjoy is the whole visual aspect... it's always the machines which are really exciting to watch that I'd be interested in, rather than just something which wins a lot of fights but is, to be honest, a bit dull I find.
I understand that the best way to go is to use cordless drill motors (with an integral gearbox) for power, as they're cheap and reliable, and easy to drive with standard speed controllers and radio gear - so that's what I'll do for a drivetrain. However...armament is the big thing I've been thinking about and are perhaps looking for advice with. Much as making things fly looks cool, I think full pressure pneumatics are out, as although I've worked with compressor-powered equipment, 700+ PSI of full bottle pressure combined with the issues of handling liquid CO2 in the system, rapid cooling and icing / loss of seal properties due to extreme cold, and all the other issues are things I don't have experience with and I wouldn't want to try and get working without advice from someone who's done it all before... so I think it's down to a spinning weapon (possibly a bar, due to the high tip speed and good energy transfer properties... though as I understand it I wouldn't be able to use the robot terribly often due to safety concerns and a lack of arena protection), an axe (though I haven't seen very many effective ones) or a hydraulic or electric (linear actuator) crushing device like that on Razer. I know all of these have been done on featherweights, so anyone with good (or any!) advice would be welcomed...
...so I think it's time to actually have a go myself! I'm pretty confident in what I know and have access to CAD, analysis packages, CNC machinery, rapid prototyping, etcetera... so I'm hopefully going to be slightly more ambitious than building a straightforward wedge or pushing machine, especially when what I really enjoy is the whole visual aspect... it's always the machines which are really exciting to watch that I'd be interested in, rather than just something which wins a lot of fights but is, to be honest, a bit dull I find.
I understand that the best way to go is to use cordless drill motors (with an integral gearbox) for power, as they're cheap and reliable, and easy to drive with standard speed controllers and radio gear - so that's what I'll do for a drivetrain. However...armament is the big thing I've been thinking about and are perhaps looking for advice with. Much as making things fly looks cool, I think full pressure pneumatics are out, as although I've worked with compressor-powered equipment, 700+ PSI of full bottle pressure combined with the issues of handling liquid CO2 in the system, rapid cooling and icing / loss of seal properties due to extreme cold, and all the other issues are things I don't have experience with and I wouldn't want to try and get working without advice from someone who's done it all before... so I think it's down to a spinning weapon (possibly a bar, due to the high tip speed and good energy transfer properties... though as I understand it I wouldn't be able to use the robot terribly often due to safety concerns and a lack of arena protection), an axe (though I haven't seen very many effective ones) or a hydraulic or electric (linear actuator) crushing device like that on Razer. I know all of these have been done on featherweights, so anyone with good (or any!) advice would be welcomed...
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