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  • Jonny's robots

    I thought I'd follow the trend and make a build diary.

    First up omen, it's going to be rebuilt using the same disc and drive but using a brushless to power the disc. Design is changing dramatically aswell. Pictures of rough layout are to follow.

    Next robot is overide, gonna be a fun robot for non spinner events. Currently gathering parts, more info to follow.

  • #2
    Re: Jonny's robots





    Going for a cross between the Aussie robot demon and the dutch robot pulverizer

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    • #3
      Re: Jonny's robots

      Haha, it looks very Demon-esque. I'm sure Glen would be proud :P

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      • #4
        Re: Jonny's robots

        I'd say it's got the starting that hornet 2 had

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        • #5
          Re: Jonny's robots

          very similar to the robot I've just designed!

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          • #6
            Re: Jonny's robots

            You should buy Gary's bulkheads

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            • #7
              Re: Jonny's robots

              Unfortunately I don't have £200 I can spare

              Thanks for the comments guys, I'll put some pictures on the Aussie forum once it's more completed. And no copyright infringement intended Craig, I haven't seen your designs.

              I've decided to go with at pulleys and belts, any other spinners use them? Kenny is gonna do some machining of the disc and pulley, more pictures when thats done.

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              • #8
                Re: Jonny's robots

                The Germans have fairly good results with self-weldable green O-belts for disk drives.

                I'm planning to use that too.

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                • #9
                  Re: Jonny's robots

                  I'm going to use 15mm wide timing belts on my new one... Timming pully on the motor but a smooth pulley with no teeth on the drum...seems to be what a lot of the Americans are doing now.

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                  • #10
                    Re: Jonny's robots

                    Cool, looks very hornet like.
                    I wouldnt want to be fighting NST or LS4 with a vert disc like that.

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                    • #11
                      Re: Jonny's robots

                      Good work! :P You might need a bit of a wider wheelbase though!

                      For the belt, good old V belts do the job just fine. The 10mm ones wrap around a surprisingly small pulley (like 25-30mm) which was the problem i had with the standard 12.5mm wide type.

                      I'll be getting some of the urethane weldable V belt to try very soon, but if it works like the 3mm round on my beetleweights i expect it'll do an even better job It can be had from mcmaster if anyone in the UK can order it in for you.

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                      • #12
                        Re: Jonny's robots

                        Hornet was around 75cm from wheel to wheel and the disc would still cause it to ride around on one wheel turning a corner. The disc on that was only 1.8kg as well. I believe that one is closer to the 3kg mark in which case I'd highly recommend a wide wheel base otherwise it will just flip itself over again and again.

                        Are you going to make it invertible? As it stands the disc would be smacking the ground on it's back.

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                        • #13
                          Re: Jonny's robots

                          thanks, i'll make sure to expand the wheelbase. the disc weighs 2.4kg bare and was 2.7kg with all the old stuff attached. i'm undecided on whether i'll make it invertible or not, probably won't. i'll expand the wheelbase and see how it goes, if it's flipping over i'll see if i can add a magnet.

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                          • #14
                            Re: Jonny's robots

                            you don't want to rely on a magnet to make your robot controllable. As soon as that magnet is moved a few mm from the steel floor then it becomes useless additional weight.

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                            • #15
                              Re: Jonny's robots

                              It's your call Jonny if you don't make it invertible - after all, Inertia XL uses its disc to help it self-right when it's stuck on its back. But having designed the first Drumroll as non-invertible, I then had to fashion some god-awful roll hoops which didn't really work and meant I went in to half my fights worried about simply getting flipped.

                              If I'd just spent, say, 10 minutes tweaking the design before any materials were cut, so that the robot could run both ways up, I would've saved myself a lot of hassle later on in both the build and the arena. With Drumroll II being invertible, I only need to worry about getting flipped if there's a chance it will result in me exiting the arena. Up to you though. I don't think a magnet will help that much either; low-pressure flippers (and possibly even electric lifters) will still turn you over.

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