Re: Team Terminal Damage
Update
What a waste of a day
Was working on Carcinus today, trying to make progress getting it complete as its quite far off. Spent the whole day making the claw mechanism which consists of a drill motor coupled to a threaded rod from a scissor jack. This then runs through the threaded nut and scissor arms from the jack to push the claws back and forward. So lots of drilling, tapping and trying to figure out how best to mount one thing to another.
End of the day, got it all finished and tested it only to discover that the travel is not sufficient and the claws would either not close far enough or they wouldn't be capable of opening very wide. Plus, due to a little bit of a miscalculation on my behalf there was no way of extending the travel. So now the whole mechanism is useless and has been removed from the robot. Normally wouldn't too fussed about a wasted day, but not four days before leaving for an event *sigh*
On a more positive note, I was able to get Drumroll all finished off yesterday. Its currently running with a brushless motor and controller powering the drum:

Its had a spin-up test on one battery pack so far and that was promising so fingers crossed it works well. The second battery pack for Drumroll has still to be built (waiting on a 100W soldering iron from eBay to arrive - ordered it last Monday, hoped it would be here by now but no
Keeping hopes up for Wednesday at the latest, otherwise I could be in trouble) so once that's done I can calibrate everything and hopefully get a test run down at the industrial estate to source any problems.
Along with the new weapon setup, there are new drill motors coupled to the gearboxes and new treads on the tyres. The motors/gearboxes are the same type that were in Kaizer Mk3 and see a revolution increase from 550rpm to roughly 1000rpm. This should ideally see Drumroll be a bit more nippy in the arena. The old bike tread had worn down quite a bit so its been replaced with some nice new grippy stuff. This does mean however, that the rear ground clearance is 20mm :shock:
Flippers stay away!

Roll hoops are back *shudder* as I didn't have the weight/space/time to fit a self-righting mechanism. They failed against Aftershock and despite a little bit of reinforcing, they're still susceptible to not working properly, but they'll have to do and are better than nothing. This will probably be the last outing for this version of Drumroll as I hope to get to work on the new version at the beginning of the new year. This one will still remain as back-up though if I don't get it completed in time.
So that's that for now, will hopefully have some Carcinus pics tomorrow when its more photogenic. Gonna just bung in a commercial actuator for now (Linak LA-22) which sticks out at the back...a lot!! It also makes the robot look even more similar to Kan-Opener; its quite similar already. Could always turn it into a FW replica
Update
What a waste of a day

Was working on Carcinus today, trying to make progress getting it complete as its quite far off. Spent the whole day making the claw mechanism which consists of a drill motor coupled to a threaded rod from a scissor jack. This then runs through the threaded nut and scissor arms from the jack to push the claws back and forward. So lots of drilling, tapping and trying to figure out how best to mount one thing to another.
End of the day, got it all finished and tested it only to discover that the travel is not sufficient and the claws would either not close far enough or they wouldn't be capable of opening very wide. Plus, due to a little bit of a miscalculation on my behalf there was no way of extending the travel. So now the whole mechanism is useless and has been removed from the robot. Normally wouldn't too fussed about a wasted day, but not four days before leaving for an event *sigh*
On a more positive note, I was able to get Drumroll all finished off yesterday. Its currently running with a brushless motor and controller powering the drum:

Its had a spin-up test on one battery pack so far and that was promising so fingers crossed it works well. The second battery pack for Drumroll has still to be built (waiting on a 100W soldering iron from eBay to arrive - ordered it last Monday, hoped it would be here by now but no

Along with the new weapon setup, there are new drill motors coupled to the gearboxes and new treads on the tyres. The motors/gearboxes are the same type that were in Kaizer Mk3 and see a revolution increase from 550rpm to roughly 1000rpm. This should ideally see Drumroll be a bit more nippy in the arena. The old bike tread had worn down quite a bit so its been replaced with some nice new grippy stuff. This does mean however, that the rear ground clearance is 20mm :shock:
Flippers stay away!

Roll hoops are back *shudder* as I didn't have the weight/space/time to fit a self-righting mechanism. They failed against Aftershock and despite a little bit of reinforcing, they're still susceptible to not working properly, but they'll have to do and are better than nothing. This will probably be the last outing for this version of Drumroll as I hope to get to work on the new version at the beginning of the new year. This one will still remain as back-up though if I don't get it completed in time.
So that's that for now, will hopefully have some Carcinus pics tomorrow when its more photogenic. Gonna just bung in a commercial actuator for now (Linak LA-22) which sticks out at the back...a lot!! It also makes the robot look even more similar to Kan-Opener; its quite similar already. Could always turn it into a FW replica

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