It seems to me that axe robots are the least effective robots. I have seen Baby hell (a no doubt well designed machine) struggling against other robots because it has too little weight and the axe has little weight. Whereas spinners and crushers have a better chance because they can use there force effectively. Please give your opinions.
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Weapon effectiveness
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Re: Weapon effectiveness
You are correct, axe weapons don't scale down to antweight size very well. I had an axe based weapon at AWS20, but was more effective to grab than axe.
There have been a few crushing robots in ants, but they aren't as effective as bigger robots, due to lack of small enough parts and the limits on pressures allowed. Electric crushers tend to be very slow, antweight fights tend to be quick and makes it hard to pin someone long enough to get a good bite.
Spinning weapons on antweights scale very well, having a greater power to weight ratio than the larger robots. Makes them dangerous and difficult to drive as well...
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Re: Weapon effectiveness
This is true some weapons work better at certain weights.
For axe, hammer and crusher type robots the bigger the better.
feather weights work OK. with pusher type robots.
Ants probably spinners,
flippers work well at all weights much to my lament.
With armour as thick as it now is on feathers and heavies, axe and crusher robots
have little chance of penetrating the robots outer shell. no one would enter a heavy
with 3mm aluminium plate today!
The Saint swings a small sledge hammer and it dose nothing! I am going to try my
luck with a lifter but do not expect it to be very effective. this is why so many people go for
flippers.
If you want to win get the other robots OOTA :shock:
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Re: Weapon effectiveness
I knew Baby Hell would not do much damage with an axe in the antweight class, however I have always had a love for axe robots, and because it was unusual in that class I built one. The weapon itself is now sporting a very sharp surgical scalpel, which I have tested and it sticks into armour far enough for me to drag robots around with the 4WD.
IMHO, flippers and rambots work best in ants because they can be the simplest way to eliminate your oppoent, flipping and/or pushing them out of the arena. Antweight spinners have a slight tendancy to throw themselfs out or they gyro forces make then unsteady. We've had grabbers work quite well, the AWS 20-winning Anticide and Mantis are good examples, because they can control their opponents to wherever they want (namely into the pit). the only decent actual crusher I've seen was one called Mr Dog built by craig danby, had quite a bit of bite.
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Re: Weapon effectiveness
Originally posted by craig_colliassThe Saint swings a small sledge hammer and it dose nothing!
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Re: Weapon effectiveness
But strange japanese cartoons have taught me that if you sharpen something enough, it can go through anything!
Just run each corner of the hammer against a grinder for a few days, sprinkle on some magic fairy diamond dust, and BAM, it'll go straight through the arena floor (and just keep going...)!
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